Why War Thunder’s Nukes Are Both Broken and Broken Beyond Repair

Why War Thunder’s Nukes Are Both Broken and Broken Beyond Repair

Why War Thunder’s Nukes Are Both Broken and Broken Beyond Repair

Recent forum noise and dev hints pushed nuke complaints back into the spotlight. Players want clarity on impact, balance, and why fixes feel stuck.

Why War Thunder’s Nukes Are Both Broken and Broken Beyond Repair is effectively unusable. Devs classify them as severely imbalanced for ground RB. Studies indicate their area damage warps competitive air vs ground encounters.

Devs treat nukes as legacy tech, reluctant to rework. Gameplay loops around high altitude strikes that trivialize objectives. Research shows this design locks casual and ranked modes into repetitive standoffs.

This setup pits limited tools against evolving meta expectations, leaving nukes as frozen relics. Expect continued debate over realism, reward, and risk.

Q: Why do players still run nukes if they are banned often? A Experimental modes and casual lobbies allow risky playstyles for players chasing high damage and spectacle.

Q: Will Gaijin fully remove or fix nuke mechanics? A Community polls and live test feedback hint at strict limits, but no firm roadmap exists for major changes.

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