The One Dual Land Scryfall Hates (And Why You Need It)

The One Dual Land Scryfall Hates (And Why You Need It)
Ever since restricted lists changed, more players search for resilient dual lands. This article explains one controversial choice that keeps appearing in unexpected builds.
The One Dual Land Scryfall Hates (And Why You Need It) is Maze of Ith.
It lets you fix your color curve by bouncing a land when needed. Studies indicate this flexible tempo swing helps against control and combo strategies. Research shows Maze of Ith remains relevant across formats.
How the Land Earns Its Spot
Basically, you treat bouncing as a feature, not a bug. Entering tapped matters less when your deck values having two mana sources over one. This style rewards careful mana planning.
Sometimes opponents hate it because it dodges spot removal. Still, flexible mana bases consistently outperform fragile ones in mirrored matchups.
Simple Takeaway
Playing Maze of Ith means you accept short term tempo for long term consistency and surprise.
Q: Why does this dual land bother opponents? A: It often appears late game when they expect helplessness, fixing to answers or closing the game.
Q: Is it only good in specific formats? A: Its value rises in slower formats where redundant mana and land destruction are common.









