Oblivion Melee Glitch Build: Why The Devs HATE This (Secret #12)

Oblivion Melee Glitch Build: Why The Devs HATE This (Secret #12)

Oblivion Melee Glitch Build: Why The Devs HATE This (Secret #12) is trending on Reddit again. Players revisit risky playstyles that break expected damage curves. This setup feels fresh after recent patch notes.

Oblivion Melee Glitch Build: Why The Devs HATE This (Secret #12) is an engine abuse trick for infinite attack speed. It turns slow weapons into fast ones through animation canceling. Studies indicate this technique destabilizes server hitbox calculations.

How this exploit functions

Essentially, you queue a heavy attack while rolling. Input timing tricks the engine into stacking animation states. Research shows this can bypass swing delay entirely. Suddenly, swings overlap and feel instant.

Suddenly, enemy stagger becomes trivial to maintain. Basically, you spam without recovery frames. Some devs call this behavior unintended and suppress leaderboards.

Simple principle

Use rapid cancel tricks to make weak moves hit like a full combo. One line takeaway: exploit animation queues for constant hitbox pressure.


Q: Is this allowed in PvP? Most communities ban it because it breaks fair fight rules. Expect penalties in ranked modes.

Q: Will a patch remove this? Yes, devs often remove animation cancel tricks. Updates can break the sequence suddenly.

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