Noelle Mega Bonk Damage Glitch That Broke the Game!

** Noelle Mega Bonk Damage Glitch That Broke the Game! A fresh video exposed this bug, reigniting Genshin Impact discussion. Players return to test limits and share proof. ** Noelle Mega Bonk Damage Glitch That Broke the Game! is an attack calculation bug. It lets her swings hit far beyond intended numbers. Studies indicate this strange interaction with defense creates massive, unintended damage spikes. ** Triggers when swing animations chain incorrectly. Hitboxes extend further than visuals suggest, confusing defense math. Research shows timing frames can stack, bypassing normal damage checks. This turns a dependable DPS into an unpredictable burst machine.
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What happens during the burst?
Enemies flash and ragdoll longer than normal. Damage numbers jump into impractical ranges in seconds.
Why does this affect endgame content?
It can trivialize boss phases and speedrun records. Some hope this leads to an official fix or balance shift.
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Does this work in all modes?
Yes, on most targets where Noelle can swing normally. Devs have not confirmed a hotfix timeline yet.
Will this change Noelle’s role in teams?
No, practical builds remain focused on support and shielding.主流玩法不会因测试性Bug而调整。









