Defect Cards in Slay the Spire 2: Hidden Bugs or Broken Power?

Defect Cards in Slay the Spire 2: Hidden Bugs or Broken Power?

Defect Cards in Slay the Spire 2: Hidden Bugs or Broken Power? hype is back, and players are testing edge cases again.

Defect Cards in Slay the Spire 2: Hidden Bugs or Broken Power? is a glitch that lets you copy an active Defect on your board. Research shows this can repeat indefinitely under specific conditions.

How the loop actually works setup requires a Defect, Echo, and a card that reduces cost to zero. Studies indicate you refresh the Defect by bouncing it, then replay it for free each turn. Sometimes, timing and target selection change whether the loop triggers.

What this means for players exploit stays risky, since patches can remove it entirely. One line takeaway use it while it lasts, but expect hotfixes.


Is this a bug or a feature?

This behavior looks like a bug, but devs might keep it if it feels fair.

Will it stay in the final game?

Probably not, since balanced launches usually close these paths.

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